Main Square Spawn Points
Main Square is a particularly hard spawn to capture and defend. Because of its central location in the 16, 32, and 64 player versions of the map, it is common to see much of the action happen at this control point.
Defense is hard here because of the multiple avenues of attack. Early on, if you are playing PAC, expect attacks from the south and the east. Later in the game, when the flags get mixed up, expect attacks from all sides. Listen for the computer to announce captures and losses of the other control points and adjust your defensive positions accordingly.
An effective offense for Main Square is to overwhelm the enemy with firepower from all sides. This tends to be costly in tickets to both sides. In many cases it may be best to focus on capturing other flags first, as the enemy will tend to abandon Main Square to assault the outer flags. Don't forget that the two ground cannons here are just as good at taking out infantry as they are taking out vehicles. When you are attacking from the south, hop in the one on the west side and use it to take out snipers on the monorail and sign tower on the north.
The spawn points are numbered starting with the west most point as number 1 and spiraling inward clockwise.
Defense is hard here because of the multiple avenues of attack. Early on, if you are playing PAC, expect attacks from the south and the east. Later in the game, when the flags get mixed up, expect attacks from all sides. Listen for the computer to announce captures and losses of the other control points and adjust your defensive positions accordingly.
An effective offense for Main Square is to overwhelm the enemy with firepower from all sides. This tends to be costly in tickets to both sides. In many cases it may be best to focus on capturing other flags first, as the enemy will tend to abandon Main Square to assault the outer flags. Don't forget that the two ground cannons here are just as good at taking out infantry as they are taking out vehicles. When you are attacking from the south, hop in the one on the west side and use it to take out snipers on the monorail and sign tower on the north.
The spawn points are numbered starting with the west most point as number 1 and spiraling inward clockwise.
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